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Applications of 360°object photography in augmented reality

机译:360°对象摄影在增强现实中的应用

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摘要

In the paper we describe the possibilities of applications of 360° object photography in augmented reality. We focus on the object photography acquisition stage, where we use a real objects for digitalization into the form of structured photographic set. We describe the whole process of the digitalization. In the rendering stage we combine techniques of computer vision for localization of captured object (marker) and image based rendering methods for rendering of the digitalized object. We also focus on the different aspects and problems of rendering, especially on the lighting. By using this kind of the objects we can group them into scenes. In this stage of the process, we are limited by the camera positions in the process of sensing or digitalization. In the paper we describe also the scene formation from various objects. In the paper we will focus on the applications of augmented reality with object photography in the so called vireal museums (virtual objects in the real museums) and other application domains.
机译:本文中,我们描述了360°对象摄影在增强现实中的应用的可能性。我们专注于对象摄影采集阶段,在那里我们使用真实物体进行数字化,以形成结构化摄影集的形式。我们描述了数字化的整个过程。在渲染阶段,我们将计算机视觉的技术与用于渲染数字化对象的渲染的捕获对象(标记)和基于图像的渲染方法的本地化。我们还专注于渲染的不同方面和问题,特别是在照明。通过使用这种对象,我们可以将它们分组到场景中。在该过程的这种阶段,我们受到感测或数字化过程中的相机位置的限制。在论文中,我们也描述了各种物体的场景形成。在论文中,我们将专注于增强现实与对象摄影的应用,以所谓的灭虫博物馆(真实博物馆中的虚拟物体)和其他应用领域。

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