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Axiomatic Design Applied to Play Calling in American Football

机译:公理设计适用于在美式足球中致电

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The objective of this paper is to learn if the use of functional metrics and the use of parent-child equations can guide design decompositions for winning games. This study is performed in the context of designing play calling strategies in American football. The top level functional metric for FRO, outscore your opponent, is "point differential", which is controlled through the child metrics that comprise it. Using an on-line game simulator based on statistics from the 2015 season, in over 96 simulated games, two design solutions are tested statistically against last year's results in the National Football League (NFL). The results show that the solutions based on the application of functional metrics increase the number of wins compared with the actual results from 2015. This suggests that whatever system the NFL coaches were using in 2015 was not the best for winning.
机译:本文的目的是学习使用功能度量和使用亲子方程的使用可以指导为获胜游戏设计分解。这项研究是在设计在美式足球中的游戏呼叫策略的背景下进行的。 Fro的顶级功能指标,俯瞰您的对手是“点差异”,它是通过包含它的子指标来控制的“点差分”。使用基于2015赛季的统计数据的在线游戏模拟器,在超过96个模拟的游戏中,两种设计解决方案在全国足球联赛(NFL)的去年成果上进行了统计测试。结果表明,基于功能度量的应用的解决方案增加了胜利的数量与2015年的实际结果。这表明无论NFL教练在2015年使用什么系统都是最适合获胜的。

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