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Axiomatic Design Applied to Play Calling in American Football

机译:公理化设计在美式足球比赛中的应用

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The objective of this paper is to learn if the use of functional metrics and the use of parent-child equations can guide design decompositions for winning games. This study is performed in the context of designing play calling strategies in American football. The top level functional metric for FR0, outscore your opponent, is “point differential”, which is controlled through the child metrics that comprise it. Using an on-line game simulator based on statistics from the 2015 season, in over 96 simulated games, two design solutions are tested statistically against last year's results in the National Football League (NFL). The results show that the solutions based on the application of functional metrics increase the number of wins compared with the actual results from 2015. This suggests that whatever system the NFL coaches were using in 2015 was not the best for winning.
机译:本文的目的是了解功能指标的使用和父子方程式的使用是否可以指导获奖游戏的设计分解。这项研究是在设计美式足球比赛呼唤策略的背景下进行的。 FR0的最高功能指标优于对手,它是“点差异”,它由组成它的子指标控制。使用基于2015赛季统计数据的在线游戏模拟器,在超过96种模拟游戏中,针对国家橄榄球联盟(NFL)去年的结果对两种设计解决方案进行了统计测试。结果表明,与2015年的实际结果相比,基于功能指标的解决方案增加了获胜次数。这表明NFL教练在2015年使用的任何系统都不是获胜的最佳方法。

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