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Are virtual learning environments appropriate for dyscalculic students? A theoretical approach on design optimization of virtual worlds used in mixed-reality simulators

机译:是适合于烦躁学生的虚拟学习环境吗?混合现实模拟器设计优化的理论方法

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In Germany, there are more than four million people (almost 6% of Germany's entire population) living with dyscalculia, a disorder which alludes numbers as well as general arithmetic and is closely related to dyslexia [1]. The estimated number of unreported cases is probably even higher. Medical researchers talk about a "forestalled elite" since these people are commonly not less intelligent than non-handicapped individuals. Still, they rarely make it to a university-entrance diploma; they get lost on the way because of missing standby facilities offered in primary and continuative schools [2]. They require special needs and attention in order to learn and show their de facto potential. This paper deals with the dyscalculic-friendliness of learning environments provided by mixed-reality simulators. After a presentation of the scientific state of the art on the specific needs of affected students, it will be elaborated in how far virtual environments used in the education of mechanical engineering students can sufficiently not only meet those needs but support them in their study.
机译:在德国,有超过400万人(德国全年人口的近6%)生活在困扰中,一种暗示数量以及一般算术的疾病,与诵读障碍密切相关[1]。估计的未报告案例数量甚至可能更高。医学研究人员谈到了“防止精英”,因为这些人通常不少于非残疾人的智慧。尽管如此,他们很少地进入大学入口文凭;由于主要和持续的学校提供​​的备用设施缺少备用设施[2],他们迷路了。他们需要特殊的需求和注意力,以便学习和表现出事实上的潜力。本文涉及混合现实模拟器提供的学习环境的困扰性友好性。在介绍了本领域的科学状态,以受影响学生的具体需求,它将被详细说明在机械工程教育中使用的虚拟环境,不仅可以满足这些需求,而且可以在他们的研究中支持它们。

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