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A Survey of Collision Detection

机译:碰撞检测调查

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摘要

The interference and collision detection problem among objects is widely studied in graphics, simulation, animation and virtual reality technologic. In this paper, we proceed from the main solution for collision detection, analyzed from graphic space, bounding volume hierarchies (BVH), Particle Swarm Optimization (PSO) and parallel algorithm, summarized the research situation about collision detection in recent years. At last, we give several suggestions to improve the efficiency and reliability of the collision detection algorithm.
机译:在图形,仿真,动画和虚拟现实技术中广泛研究了物体之间的干扰和碰撞检测问题。在本文中,我们从碰撞检测的主要解决方案进行,从图形空间分析,边界体积层次(BVH),粒子群优化(PSO)和并行算法,总结了近年来碰撞检测的研究情况。最后,我们提供了几个建议,以提高碰撞检测算法的效率和可靠性。

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