首页> 外文会议>International Conference on Educational Technologies >'AN INTERDISCIPLINARY LOOK INTO THE DESIGN OF A VIDEO GAME TOWARD THE STRENGTHENING OF COMMUNICATIVE, LINGUISTIC AND COGNITIVE SKILLS OF CHILDREN AGED 4-6 YEARS'
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'AN INTERDISCIPLINARY LOOK INTO THE DESIGN OF A VIDEO GAME TOWARD THE STRENGTHENING OF COMMUNICATIVE, LINGUISTIC AND COGNITIVE SKILLS OF CHILDREN AGED 4-6 YEARS'

机译:“跨学科研究了一种视频游戏,以加强4-6岁儿童的交际,语言和认知技能”

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Based on the needs of the child population in pre-school level reported by the teachers that refer children to the phono-audiology service to require strengthening their communication, language and cognitive skills. In Colombia a team of professionals from the research center of Manuela Beltran University developed a proposal to the Department of Administrative Science, Technology and innovation Colciencias, they aimed to design a game that would develop communication, language and cognitive skills in children, especially boys and girls aged between 4 and 6 years old The interdisciplinary team was formed by systems engineering, graphic design, pedagogy and phono-audiology areas. To consolidate the proposal methodology is used two stages: the first one is exploratory, because there is a lack of evidence of researches that want to strengthen these skills in children and the second stage is the technological design and architecture of the game.
机译:根据教师报告的儿童人口在儿童人口的基础上,将儿童推荐给Phono-audiology服务,要求加强他们的沟通,语言和认知技能。在哥伦比亚,来自Manuela Beltran大学的研究中心的专业团队为行政科学,技术和创新科技群体开发了一个提议,他们旨在设计一个将开发儿童沟通,语言和认知技能的游戏,特别是男孩4至6岁的女孩跨学科团队由系统工程,图形设计,教学和校验学区组成。为了巩固提案方法,使用了两个阶段:第一个是探索性的,因为缺乏希望加强儿童技能的研究证据,第二阶段是游戏的技术设计和建筑。

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