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Motion Planning for Humanoid Robots in Complex Environments Based on Stance Sequence and ZMP Reference

机译:基于姿势序列和ZMP参考的复杂环境中的人形机器人的运动规划

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It is a great challenge to plan motion for humanoid robots in complex environments especially when the terrain is cluttered and discrete. To address this problem, a novel method is proposed in this paper by planning the gait according to the stance sequence and ZMP (Zero Moment Point) reference. It consists of two components: an adaptive footstep planner and a walking pattern generator. The adaptive footstep planner can generate the stance path according to the walking rules and adjust the orientation of body relevantly. As the footstep locations are determined, Linear Inverted Pendulum Model (LIPM) is used to generate the walking pattern with a moving ZMP reference. As demonstrated in experiments on the humanoid robot HOAP-2, our method can successfully plan footstep trajectories as well as generate the stable and natural-looking gait in typical cluttered and discrete environments.
机译:在复杂的环境中计划为人形机器人的运动是一个巨大的挑战,特别是当地形杂乱和离散时。为了解决这个问题,通过规划步态,根据姿势序列和ZMP(零时刻点)参考,在本文中提出了一种新方法。它由两个组件组成:自适应脚步规划器和行走模式发生器。自适应脚步规则器可以根据行走规则生成姿态路径,并关联身体方向。当确定脚步位置时,线性反转摆模型(LIPM)用于通过移动ZMP参考生成步行模式。如在人形机器人HOAP-2的实验中所示,我们的方法可以成功地计划脚步轨迹以及在典型的杂乱和离散环境中产生稳定和自然的步态。

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