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Detailed Illuminator Design for Full Field ArF Lithography System with a Method Based on the Fly’s Eye

机译:全场ARF光刻系统的详细照明器设计,基于飞蝇的方法

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Lithography is the key technology to semiconductor manufacture. With the rapid improvement of projection lens and resolution enhancement technique (RET), the essence of the illuminator can never be overestimated in the lithography system. However, due to various and complex components and the fact that fewer design methods were proposed in the papers compared with those of the projection lens, a detailed design method for the illuminator is needed. This paper introduces the detailed design process for the illuminator in a NA 0.75 lithography system on 90nm node. The exposure field at the reticle plane is 104mm×42mm. The illuminator mainly consists of three parts: the beam shaping unit, the uniformizer and the relay lens. In order to construct the matching relationship among the various components in the illuminator, a design method based on the fly’s eye, which is the core and starting point, has been proposed. This method has been successfully used in small field lithography system. With this method, the matching relationship in the illuminator can be determined easily, and the illumination NA and size are guaranteed simultaneously. Furthermore, the detailed design for some key issues in the illuminator is given: the diffractive optical element (DOE), zoom lens and axicon are used together to generate different sources in the entrance pupil of the projection lens; the condenser design; and 1X relay with two cylinder lenses to achieve trapezoid intensity distribution in the scan direction. A demonstration simulation result is given, and the uniformity of the non-scan and scan direction reached 1.2% and 1.7% respectively under all illumination modes. The result showed good performance and the requirements of the lithography tools have been met.
机译:光刻是半导体制造的关键技术。随着投影镜头和分辨率增强技术(RET)的快速改善,照明器的本质永远不会在光刻系统中高估。然而,由于各种和复杂的部件以及与投影镜头的纸张中提出了更少的设计方法的事实,因此需要一种用于照明器的详细设计方法。本文介绍了90nM节点上NA 0.75光刻系统中的照明器的详细设计过程。掩模版平面处的曝光场为104mm×42mm。照明器主要由三部分组成:光束成形单元,均匀化器和继电器镜头。为了在照明器中的各种部件之间构造匹配关系,已经提出了基于飞的眼睛的设计方法,这是核心和起点。该方法已成功用于小型场光刻系统。利用这种方法,可以容易地确定照明器中的匹配关系,并且同时保证照明NA和尺寸。此外,给出了照明器中的一些关键问题的详细设计:衍射光学元件(DOE),变焦镜头和轴颈一起使用,以在投影透镜的入口瞳孔中产生不同的光源;冷凝器设计;和两个圆柱透镜的1x继电器,以在扫描方向上实现梯形强度分布。给出了示范仿真结果,并且在所有照明模式下,非扫描和扫描方向的均匀性分别达到1.2%和1.7%。结果显示出良好的性能,已经满足了光刻工具的要求。

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