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Controlling Generative Processes of Generative Art

机译:控制生成艺术的生成过程

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Computers have now become a crucial component in the process of digital media contents creation. Computer,programs have been written to generate artistic artifacts, for examples, poetry, painting and music. These artifacts could be classified along the spectrum of algorithmic complexity of the programs, where order is at one end and disorder is at the other end. The artifacts classified toward the order end of the spectrum possess a clear structure (e.g., symmetry and tiling) while the artifacts classified toward the disorder end do not have any structure at both local and global levels (e.g., randomisation). Highly ordered or disordered generative art artifacts are generated from efficient algorithms that are simpler than those used to generate artifacts classified as lying between the order and disorder extremes. Control is embedded in the programs and it expresses the intention and strategy of the creative process. In this paper, we investigate the issue of control in generative art. We argue that the control expressed in the programs is a crucial component in a generative process. Hence, the ability to exert control is important in guiding the creative processes to intentionally generate complex and interesting artifacts. We describe the nature of the control observed in the generative process of computer generative art techniques. We then present examples of computer generated painting and discuss the control employed in the generative processes.
机译:计算机现在已成为创建数字媒体内容过程中的重要组成部分。计算机,程序已被编写为生成艺术工件,用于示例,诗歌,绘画和音乐。这些伪像可以沿着程序的算法复杂性的频谱进行分类,其中顺序在一端并且紊乱处于另一端。分类为光谱顺序结束的伪影具有透明的结构(例如,对称性和平铺),而朝向无序结束的伪像在局部和全局水平(例如,随机化)中没有任何结构。从高效算法生成高度有序或无序的生成艺术伪影,这些算法比用于生成分类为单位之间的术语和无序之间的伪像的算法。控件嵌入在程序中,表达了创造性过程的意图和策略。在本文中,我们调查了生成艺术中的控制问题。我们认为程序中表达的控制是生成过程中的重要组成部分。因此,施加控制的能力对于指导创造性过程来说是有意产生复杂和有趣的伪影的重要性。我们描述了在计算机生成艺术技术的生成过程中观察到的控制性质。然后,我们存在计算机生成的绘画的示例并讨论生成过程中使用的控制。

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