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Advances in Human-Computer Interaction: Graphics and Animation Components for Interface Design

机译:人机交互的进步:接口设计的图形和动画组件

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摘要

We present an analysis of communicability methodology in graphics and animation components for interface design, called CAN (Communicability, Acceptability and Novelty). This methodology has been under development between 2005 and 2010, obtaining excellent results in cultural heritage, education and microcomputing contexts. In studies where there is a bi-directional interrelation between ergonomics, usability, user-centered design, software quality and the human-computer interaction. We also present the heuristic results about iconography and layout design in blogs and websites of the following countries: Spain, Italy, Portugal and France.
机译:我们对界面设计的图形和动画组件中的可通信方法进行了分析,称为CAN(可通信,可接受性和新颖性)。该方法已在2005年至2010年期间开发,获得文化遗产,教育和微量计算环境的优异成果。在符合人体工程学,可用性,用户中心设计,软件质量和人机交互之间存在双向相互关系的研究。我们还介绍了关于以下国家/地区的博客和网站的ICONogion和布局设计的启发式结果:西班牙,意大利,葡萄牙和法国。

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