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Infrared Radiation and Sunlight Scatter Computing and Visual Simulation on Vacuum Plume

机译:真空羽流的红外辐射和阳光散射计算和视觉仿真

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To study the optical properties of vacuum plume, MLG wave model is used to calculate the spectral transmittance of the plume based on vacuum rocket engine plume's distribution of temperature and pressure and gas composition. Combined with the discrete transfer method (DTM), the total radiation intensity of the node to reach the surface of flame is calculated. Rayleigh scattering model is used to get the scattering of sunlight by the plume. For the results, a visual rendering method of particle system based on OpenGL shading Language to rendering rocket plume has been proposed. The result and simulation scenario is regarded as reference for detection and tracking defense.
机译:为了研究真空羽流的光学性能,MLG波模型用于基于真空火箭发动机羽流的温度和压力和气体组合物的羽流的光谱透射率。结合离散传递方法(DTM),计算用于到达火焰表面的节点的总辐射强度。 Rayleigh散射模型用于通过羽流散射阳光。为结果,提出了一种基于OpenGL着色语言到渲染火箭羽流的粒子系统的视觉渲染方法。结果和仿真方案被认为是检测和跟踪防御的参考。

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