首页> 外文会议>IET International Conference on Frontier Computing : Theory, Technologies and Applications >Digital game-based learning in improving students' reasoning: A pilot study
【24h】

Digital game-based learning in improving students' reasoning: A pilot study

机译:基于数字游戏的学习改善学生推理:试点研究

获取原文

摘要

The purpose of this research is to investigate the possibility of applying digital games to improve students' reasoning ability. According to the review of literature, we created a connection between digital games with children's reasoning cognition. To verify this hypothetical assumption, a 5 weeks pilot study was implemented. Ten fifth graders were participated in this study. Through pre- and post-tests, observations and open-ending interviews, the effect of digital games on learning is presented, and research findings are reported. The results from this pilot study provided experimental evidence to support the use of digital games can assist students' reasoning ability.
机译:本研究的目的是调查应用数字游戏以提高学生推理能力的可能性。根据文献的审查,我们在数字游戏与儿童推理认知之间创建了联系。为了验证这一假设的假设,实施了5周的试验研究。这项研究中有十名五分级学生。通过测试前和测试后,观察和开放式面试,提出了数字游戏对学习的影响,并报告了研究结果。该试点研究的结果提供了实验证据来支持数字游戏的使用可以帮助学生的推理能力。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号