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PROTOTYPING STRATEGIES: LITERATURE REVIEW AND IDENTIFICATION OF CRITICAL VARIABLES

机译:原型制作策略:文献综述与临界变量的识别

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Prototyping is an initial instantiation of a concept as part of the product development process. Prototypes serve numerous purposes both from a business and an engineering standpoint. Businesses use prototypes to gather detailed customer feedback on issues like aesthetics, ergonomics, and theme, as well as for marketing research and cost analysis. Prototyping is used by engineers to provide manufacturing and assembly data, to investigate system integration issues and to develop analysis and testing strategies. In some cases, prototyping is also used in the concept generation phase of the design process to assist designers to either expand or contract the set of possible concepts. Clearly prototyping is an important part of most design processes. We define the prototyping strategy as the set of decisions that dictate what actions will be taken to accomplish the development of the prototype(s). Prototyping strategies include a variety of different options. In the broadest sense, prototypes can be either physical or virtual. Virtual prototypes can include computer simulations and/or engineering analysis. Physical prototypes can be developed either for a subsystem or for the entire system. In addition, physical prototypes can be either full size or dimensionally scaled and can be either fully functional or be created to exhibit only partial functionality. Additional choices that are part of a prototyping strategy include whether one chooses to develop prototypes for a number of concepts in parallel and whether one plans to develop a sequence of prototypes of a concept. The choices made for the prototyping variables identified above can make tremendous differences in the time frame, cost and effectiveness of the prototyping work. However, very little research has been accomplished to identify how these variables should be chosen for a specific design project. In this paper we document an extensive literature review in the general area of prototyping. Prototyping strategies currently in use by a variety of different product developers are identified. When it is possible to identify either a business or engineering perspective, that perspective is noted. The wide variety of different prototyping strategies currently in use are identified and grouped into categories with similar characteristics. Specific differences in the prototyping strategies for business vs. engineering focused work are noted. Based on the literature review, the current state of the art for prototyping strategies is established. Of particular note is the fact that there is a dearth of information in the literature of how the decisions that determine a prototyping strategy are made. In light of this fact, an additional contribution of this paper is to hypothesize a set of characteristics of a design problem that can be used to optimize prototyping strategies.
机译:原型是作为产品开发过程的一部分的概念的初步实例化。原型从企业和工程角度提供了许多目的。企业使用原型来收集有关美学,人体工程学和主题等问题的详细客户反馈,以及营销研究和成本分析。工程师使用原型设计来提供制造和装配数据,以调查系统集成问题并开发分析和测试策略。在某些情况下,原型设计也用于设计过程的概念生成阶段,以帮助设计人员扩展或收缩一组可能的概念。显然原型设计是大多数设计过程的重要组成部分。我们将原型设计策略定义为决定决定将采取哪些操作以实现原型的开发。原型设计策略包括各种不同的选项。在最广泛的意义上,原型可以是物理或虚拟的。虚拟原型可以包括计算机仿真和/或工程分析。可以为子系统或整个系统开发物理原型。此外,物理原型可以是全尺寸或尺寸缩放的,并且可以是完全函数的或者被创建以表现出仅表现出部分功能。作为原型化策略的一部分的附加选择包括一个人是否选择是并行开发若干概念的原型,以及一个计划是否开发概念的原型序列。对上面识别的原型变量所做的选择可以在原型工作的时间框架,成本和有效性中产生巨大差异。但是,已经完成了很少的研究以确定如何为特定设计项目选择这些变量。在本文中,我们在原型的一般领域审查了一个广泛的文献综述。确定了目前各种不同产品开发人员使用的原型制作策略。当有可能识别业务或工程角度时,请注意该角度。目前正在使用的各种不同的原型策略被识别并分组成具有相似特性的类别。注意到企业与工程专注工作的原型策略的具体差异。基于文献综述,建立了本领域技术的现状。特别值得注意的是,在确定原型制作策略的决策的文献中存在缺乏信息。鉴于这一事实,本文的额外贡献是假设一组设计问题的特征,可用于优化原型策略。

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