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Simulating Human Table Tennis with a Biomimetic Robot Setup

机译:用仿生机器人设置模拟人乒乓球

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Playing table tennis is a difficult motor task which requires fast movements, accurate control and adaptation to task parameters. Although human beings see and move slower than most robot systems they outperform all table tennis robots significantly. In this paper we study human table tennis and present a robot system that mimics human striking behavior, Therefore we model the human movements involved in hitting a table tennis ball using discrete movement stages and the virtual hitting point hypothesis. The resulting model is implemented on an anthropomorphic robot arm with 7 degrees of freedom using robotics methods. We verify the functionality of the model both in a physical realistic simulation of an anthropomorphic robot arm and on a real Barrett WAM.
机译:播放乒乓球是一项艰难的电机任务,需要快速移动,准确控制和适应任务参数。虽然人类看到并移动比大多数机器人系统慢,但它们显着优于所有乒乓球机器人。在本文中,我们研究人乒乓球,并提出了一种模仿人类引人注目行为的机器人系统,因此我们使用离散运动阶段和虚拟击中点假设来模拟涉及乒乓球的人类运动。由此产生的模型在拟人的机器人臂上实现,使用机器人方法具有7度自由度。我们验证了模型的功能,无论是在拟人的机器人手臂和真正的Barrett Wam上的物理逼真模拟中。

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