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Simulating Human Table Tennis with a Biomimetic Robot Setup

机译:用仿生机器人设置模拟人体乒乓球

摘要

Playing table tennis is a difficult motor task which requires fast movements, accurate control and adaptation to task parameters. Although human beings see and move slower than most robot systems they outperform all table tennis robots significantly. In this paper we study human table tennis and present a robot system that mimics human striking behavior. Therefore we model the human movements involved in hitting a table tennis ball using discrete movement stages and the virtual hitting point hypothesis. The resulting model is implemented on an anthropomorphic robot arm with 7 degrees of freedom using robotics methods. We verify the functionality of the model both in a physical realistic simulation of an anthropomorphic robot arm and on a real Barrett WAM.
机译:打乒乓球是一项艰巨的运动任务,需要快速运动,精确控制和适应任务参数。尽管人类看到并移动的速度比大多数机器人系统慢,但它们的性能明显优于所有乒乓球机器人。在本文中,我们研究了人类乒乓球,并提出了一种模仿人类打击行为的机器人系统。因此,我们使用离散的运动阶段和虚拟的击球点假设来模拟击打乒乓球所涉及的人类运动。使用机器人方法在具有7个自由度的拟人化机器人手臂上实现所得模型。我们在拟人化的机械手臂的物理逼真的仿真和真实的Barrett WAM中都验证了模型的功能。

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