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lifeClipper3 — An augmented walking experience field evaluation of an experience design approach for immersive outdoor augmented reality

机译:LifeClipper3 - 一种增强的行走体验场评估沉浸式户外增强现实的体验设计方法

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lifeClipper3 is a media art project in which a walk is audiovisually expanded into a game-like experience by means of “augmented reality” technologies. For visitors this creates an immersive experience which is unique in each case, and which challenges and calls into question habitual modes of perception. In this paper the “experience design” strategies used in lifeClipper3 are introduced, and examined by means of qualitative ethnographic methods in a visitor evaluation. The resulting insights are intended to be beneficial for similarly designed future AR art projects.
机译:LifeClipper3是一种媒体艺术项目,散步是通过“增强现实”技术的像样经验丰富的游戏体验。对于访客来说,这会产生一个沉重的经验,在每种情况下都是独一无二的,以及挑战和呼吁质疑习惯性的看法。本文介绍了LifeClipper3中使用的“体验设计”策略,并通过定性民族图方法在访客评估中进行检查。由此产生的见解旨在有利于类似设计的未来AR艺术项目。

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