首页> 外文会议>ASEE Annual Conference >Lessons Learned from Teaching Dynamic Systems Control with a Video Game
【24h】

Lessons Learned from Teaching Dynamic Systems Control with a Video Game

机译:通过使用视频游戏教学动态系统和控制的经验教训

获取原文

摘要

Playing digital games on personal computers and game consoles is a massively popular form of mediated entertainment, which is particularly effective at commanding the fascination and attention of adolescents, young adults, and some not-so-young adults. There is a growing number of education scholars who argue that video games (or at least the aspects that make them so engaging) should migrate into the classroom as well. Since 2005, we have used a customized race car simulation game to teach a computational methods course to mechanical engineering undergraduates. The introduction of the game has been a demonstrable success. However, when we adapted the game-based instructional model to a different course, a dynamic systems and control course, the improvements, so far, have been less dramatic. In this paper, we re-think how a video game can be used to teach Dynamic Systems & Control.
机译:在个人电脑和游戏机上玩数字游戏是一种大规模的介导娱乐形式,这在指挥青少年,年轻成年人和一些不太年轻的成年人的迷恋和关注特别有效。有一个越来越多的教育学者,他们认为视频游戏(或至少使它们如此接合的方面)也应该迁移到教室里。自2005年以来,我们使用了定制的赛车仿真游戏来教导计算方法课程到机械工程本科生。游戏的引入一直是一个明显的成功。然而,当我们将基于游戏的教学模式调整到不同的课程时,动态系统和控制课程,到目前为止,改进,却不那么戏剧性。在本文中,我们重新思考如何使用视频游戏来教导动态系统和控制。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号