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Modeling spatial and temporal variation in motion data

机译:运动数据中的空间和时间变化

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We present a novel method to model and synthesize variation in motion data. Given a few examples of a particular type of motion as input, we learn a generative model that is able to synthesize a family of spatial and temporal variants that are statistically similar to the input examples. The new variants retain the features of the original examples, but are not exact copies of them. We learn a Dynamic Bayesian Network model from the input examples that enables us to capture properties of conditional independence in the data, and model it using a multivariate probability distribution. We present results for a variety of human motion, and 2D handwritten characters. We perform a user study to show that our new variants are less repetitive than typical game and crowd simulation approaches of re-playing a small number of existing motion clips. Our technique can synthesize new variants efficiently and has a small memory requirement.
机译:我们提出了一种模拟和合成运动数据变化的新方法。给出了一种特定类型的运动作为输入的几个例子,我们学习了一种生成模型,能够合成统计上类似于输入示例的空间和时间变体系列的一系列。新变体保留原始示例的功能,但不是它们的精确副本。我们从输入示例中学习一个动态贝叶斯网络模型,使我们能够捕获数据中的条件独立性的属性,并使用多变量概率分布来模拟它。我们为各种人类运动和2D手写字符提出了结果。我们执行用户学习,表明我们的新变种比典型的游戏和人群模拟方法重复,重复播放少量现有运动剪辑。我们的技术可以有效地合成新的变体并具有小的内存要求。

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