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Modeling Spatial and Temporal Variation in Motion Data

机译:对运动数据中的时空变化建模

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摘要

We present a novel method to model and synthesize variation in motion data. Given a few examples of a particular type of motion as input; we learn a generative model that is able to synthesize a family of spatial and temporal variants that are statistically similar to the input examples. The new variants retain the features of the original examples; but are not exact copies of them. We learn a Dynamic Bayesian Network model from the input examples that enables us to capture properties of conditional independence in the data; and model it using a multivariate probability distribution. We present results for a variety of human motion; and 2D handwritten characters. We perform a user study to show that our new variants are less repetitive than typical game and crowd simulation approaches of re-playing a small number of existing motion clips. Our technique can synthesize new variants efficiently and has a small memory requirement.
机译:我们提出了一种新颖的方法来建模和合成运动数据中的变化。给出一些特定类型的运动示例作为输入;我们学习了一个生成模型,该模型能够合成一系列与输入示例在统计上相似的时空变体。新的变体保留了原始示例的功能;但不是它们的精确副本。我们从输入示例中学习了动态贝叶斯网络模型,该模型使我们能够捕获数据中条件独立的属性。并使用多元概率分布对其建模。我们展示了各种人类运动的结果;和2D手写字符。我们进行了一项用户研究,结果表明,与重现少量现有运动剪辑的典型游戏和人群模拟方法相比,我们的新版本重复性较低。我们的技术可以有效地合成新的变体,并且对内存的需求很小。

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