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Surface Topography and Roughness Simulations for 5-Axis Ball-End Milling

机译:5轴球端铣削的表面形貌和粗糙度模拟

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摘要

In five-axis high speed milling of freeform surface with ball-end cutters, unwanted machining results are usually introduced by some error effects. Hence precise modeling and simulation of milled sculptured surfaces topography and roughness is the key to obtain optimal process parameters, satisfactory surface quality and high machining efficiency. In this paper, a predictive model for sculptured surface topography and roughness of ball-end milling is developed. Firstly, a mathematical model including both the relative motion of the cutter-workpiece couple and some influential factors on machined surface quality such as the tool runout, tool deflection and tool wear is proposed, and subsequently the analytical form of the tool swept envelope is derived by means of homogeneous coordinate transformation. Then the minimal z-values of the corresponding points lied in discrete cutting edges model and Z-map workpiece model are used to update the workpiece surface topography and to calculate 3D surface roughness. Finally, the simulation algorithm is realized with Matlab software. A series of machining tests on 3Cr2MoNi steel are conducted to validate the model, and the machined surface topography is found in good accordance with the simulation result.
机译:在具有球端切割机的五轴高速铣削的自由形状表面上,通常通过一些误差效果引入不需要的加工结果。因此,铣削雕刻表面形貌和粗糙度的精确建模和仿真是获得最佳过程参数,表面质量和高加工效率的关键。在本文中,开发了一种雕刻表面形貌和滚珠铣刀粗糙度的预测模型。首先,提出了一种数学模型,包括切割器 - 工件夫妇的相对运动以及诸如工具跳动,刀具偏转和工具磨损的机械表面质量上的一些影响因素,并且随后推导出工具的分析形式通过同质坐标转换。然后,在离散切削刃模型和Z映射工件模型中呈现的相应点的最小Z值用于更新工件表面形貌并计算3D表面粗糙度。最后,使用MATLAB软件实现仿真算法。对3Cr2Moni钢的一系列加工测试进行了验证模型,并以良好的仿真结果找到加工的表面形貌。

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