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Technology Tools for Scripted Collaborative Learning: The Case of the Reload Learning Design Player

机译:脚本协作学习技术工具:刷新学习设计播放器的情况

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Efficient design of computer-supported collaborative learning activities is a key precondition in order to motivate teachers to implement CSCL in their courses. Except for the necessity for high-level IMS-LD compliant authoring tools, it is of equal importance to smoothly execute the collaborative Learning Designs and, thus, there is a need for LD compliant players to successfully implement LD in real educational settings. This work presents a CSCL pilot case study, for evaluating the Reload Learning Design Player. In the case study, postgraduate students rehearse two topics in order to develop a deeper understanding of them, following the Jigsaw collaborative learning technique. The paper introduces the objectives and context of the case study, elaborates on how the Reload Player was employed, depicts the applied evaluation methodology and discusses the most significant findings derived from the case study.
机译:高效设计计算机支持的协作学习活动是一个关键的前提条件,以激励教师在他们的课程中实施CSCL。除了高级IMS-LD兼容创作工具的必要性外,它是平衡执行协作学习设计的同等重要,因此,需要LD兼容的播放器在实际教育设置中成功实现LD。这项工作提出了一个CSCL试验案例研究,用于评估刷新学习设计播放器。在案例研究中,经过研究生重新评估两个主题,以便遵循拼图的协作学习技术对他们进行更深入的了解。本文介绍了案例研究的目标和背景,详细阐述了重载玩家如何采用,描绘了应用的评价方法,并讨论了案例研究中的最重要发现。

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