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A Knowledge Management System for Educational Scenarios in 3D Virtual Worlds

机译:3D虚拟世界教育情景知识管理系统

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A computer-based flight simulator is a system trying to simulate the experience of actually flying an aircraft as realistic as possible on a PC. While there are highly sophisticated systems on the market that can be even used in pilot training, their degree of complexity is too high for use in basic scientific education. Yet, flying is a source of fascination that can call forth students interest. In order to compose a system that bases upon an already existing implementation of a flight simulator the complexity of the system has to be reduced in a first step. We describe the architecture of this process, propose a set of add-ons with different levels of complexity and describe two learning scenarios with the flight simulator as a showcase.
机译:基于计算机的飞行模拟器是一种尝试模拟实际飞行飞机在PC上尽可能逼真的体验的系统。虽然市场上具有高度复杂的系统,但市场上可以用于试验培训,但它们的复杂程度太高而无法用于基本科学教育。然而,飞行是一种令人欣赏的讽刺,可以召唤学生的兴趣。为了构成基于已经存在的飞行模拟器的基础的系统,该系统必须在第一步中减少系统的复杂性。我们描述了此过程的架构,提出了一系列具有不同级别的复杂性的附加组件,并描述了与飞行模拟器的两个学习场景作为展示。

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