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Practicing Ontology Modelling for Preservation of Interactive Multimedia Performances

机译:练习本体建模,以保存交互式多媒体性能

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摘要

The need to address the fragility of the digital information collected in artistic activities is urgently emerging and increasing. This need is particularly heightened by new multimedia technologies that support the artistic community with many different forms of digital means. The present work concerns an ontology layering architecture for organizing and maintaining a semantic knowledge base for digital preservation of interactive multimedia performances. In addition, the use of certain ISO standardized ontologies is demonstrated in modelling the domain of interactive multimedia performances.
机译:需要解决在艺术活动中收集的数字信息的脆弱性迫切地涌现和增加。通过新的多媒体技术来支持艺术界,具有许多不同形式的数字手段的新的多媒体技术特别提高。目前的工作涉及本体分层架构,用于组织和维护数字保存交互式多媒体性能的语义知识库。此外,在建模交互式多媒体性能的领域建模的情况下,证明了某些ISO标准化本体的使用。

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