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Research on the NURBS Unrolling#x00026;Rolling of the Columned Entity Design

机译:柱实体设计的NURBS滚动轧制研究

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摘要

The complex columned entity design is very difficult. The paper mainly discussed 3D modeling technology, bought forward the NURBS (Non-Uniform Rational B-Splines) unrolling and rolling algorithms, explained the NURBS circle and cylinder NURBS surface unrolling&rolling and analyzed the unrolling and rolling error. The unrolling&rolling programs which run in the CAD software have been developed. By a sample, It shows that the unrolling&rolling program will make designing the complex columned entity more easily and efficient. The program of the unrolling&rolling algorithms is applied successfully in the camera part model.
机译:复杂的柱形实体设计非常困难。本文主要讨论了3D建模技术,发布了NURBS(非均匀RATIONAL B样条)展开和滚动算法,解释了NURBS圈和气缸NURBS表面展开和滚动并分析了展开和滚动误差。已经开发出在CAD软件中运行的展开和滚动程序。通过样本,它表明展开和滚动程序将使复杂柱形实体更容易且高效地设计。展开和滚动算法的程序在相机部件模型中成功应用。

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