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Using Feature Value Distributions to Estimate Player Satisfaction Through an Author's Eyes

机译:使用特征值分布来通过作者的眼睛估算玩家满意度

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We explore an approach for inferring player preferences for interactive entertainment. The goal is to be adaptive and scalable by extracting preferences through observation, and using a vocabulary understood by game authors rather than depend upon the quirks of individual players. We demonstrate our approach for a number of simulated players in two simulated games and present results from a feasibility study.
机译:我们探索推断互动娱乐播放器偏好的方法。目标是通过观察来提取偏好,并使用游戏作者理解的词汇,而不是取决于各个玩家的怪癖来自适应和可扩展。我们展示了我们在两个模拟游戏中的许多模拟玩家的方法,并来自可行性研究的结果。

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