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Improving Menu Interaction for Cluttered Tabletop Setups with User-Drawn Path Menus

机译:用用户绘制的路径菜单提高杂乱桌面设置的菜单交互

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Many digital tabletop systems have a graphical user interface (GUI) that features context (or pop-up) menus. While linear and pie menus are commonly used for direct pen and touch interaction, their appearance can be problematic on a digital tabletop display, where physical objects might occlude menu items. We propose a user-drawn path menu, that appears along a custom path to avoid such occlusions. This paper introduces four different metaphors for user-drawn context menus: the Fan Out Menu, the Card Deck Menu, the Pearl String Menu, and the Trail Menu. It also presents the results we acquired from a user study, where participants were able to work faster when using our user-drawn menus, on cluttered tabletop setups.
机译:许多数字桌面系统具有图形用户界面(GUI),具有上下文(或弹出)菜单。虽然线性和馅饼菜单通常用于直接笔和触摸互动,但它们的外观在数字桌面显示器上可能存在问题,其中物理对象可能会遮挡菜单项。我们提出了一个用户绘制的路径菜单,它沿自定义路径出现,以避免这种遮挡。本文为用户绘制的上下文菜单引入了四种不同的隐喻:扇出菜单,卡片菜单,珍珠串菜单和跟踪菜单。它还提出了我们从用户学习获得的结果,当使用我们的用户绘制的菜单时,参与者在杂乱的桌面设置时,参与者能够更快地工作。

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