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DISPARITY CONTOUR GROUPING FOR MULTI-OBJECT SEGMENTATION IN DYNAMICALLY TEXTURED SCENES

机译:动态纹理场景中的多对象分割的差异轮廓分组

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A fast multi-object segmentation algorithm based on disparity contour grouping is described. It segments multiple objects at a wide range of depths from backgrounds of known geometry in a manner insensitive to changing lighting and the dynamic texture of, for example, display surfaces. Not relying on stereo reconstruction or prior knowledge of foreground objects, it is fast enough on commodity hardware for some real-time applications. Experimental results demonstrate its ability to extract object contour from a complex scene and distinguish multiple objects even when they are close together or partially occluded.
机译:描述了一种基于视差轮廓分组的快速多对象分割算法。它在从已知几何形状的背景下以改变照明和例如显示表面的动态纹理不敏感的方式,从已知几何形状的背景下分段多个对象。不依赖于立体声重建或前景对象的先验知识,在商品硬件上足够快,以实现一些实时应用。实验结果表明它能够从复杂场景中提取物体轮廓,并使多个物体区分即使它们靠近或部分闭塞。

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