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TECHNOLOGIES FOR DYNAMIC, REAL-TIME, FOUR-DIMENSIONAL VOLUMETRIC MULTI-OBJECT UNDERWATER SCENE SEGMENTATION
TECHNOLOGIES FOR DYNAMIC, REAL-TIME, FOUR-DIMENSIONAL VOLUMETRIC MULTI-OBJECT UNDERWATER SCENE SEGMENTATION
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机译:动态,实时,四维体积多物体水下场景分段技术技术
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摘要
Technologies for processing a three-dimensional (3D) underwater scene is disclosed. A computing device receives a data set representative of an underwater environment corresponding to sonar data generated by a sonar transducer assembly and receiving parameters. The data set includes 3D volumetric points representative of at least one 3D volumetric data set at one or more time points. The computing device applies segmentation modes on the data set, in which each segmentation mode generates a processed subset of the 3D volumetric points. Each processed subset includes one or more 3D volumetric objects. The computing device classifies one or more 3D volumetric objects based on a combination of the plurality of processed subsets.
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