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SUPPORTING INTERACTIVE PUBLISH-SUBSCRIBE APPLICATIONS IN A MOBILE AD-HOC ENVIRONMENT

机译:支持在移动ad-hoc环境中支持交互式发布 - 订阅应用程序

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摘要

It is increasingly desirable to be able to support real-time interactive applications such as gaming, tele-immersion, and search-and-rescue operations within a mobile ad hoc environment. Interactive applications are often supported by Publish-Subscribe middleware. To address this need, our paper describes the Distributed Weighted multi-Core Multicast Protocol (DWCMP). DWCMP is designed to support interactive applications that run within a mobile ad hoc network by dynamically assigning, advertising and when necessary migrating core communication nodes for interest management support. DWCMP has a highly flexible set of protocol parameters that can quickly be tuned to both virtual application requirements and the physical mobility aspects of the system. We present an analytical model that allows the protocol to be tuned for high performance, and an extensive set of performance evaluation studies. Our results indicate that DWCMP can support the real-time communication requirements of many types of interactive applications within a mobile ad hoc environment.
机译:越来越希望能够支持在移动临时环境中的游戏,远程浸入和搜索和救援操作之类的实时交互式应用。发布 - 订阅中间件通常支持交互式应用程序。为了解决这种需求,我们的论文介绍了分布式加权多核多播协议(DWCMP)。 DWCMP旨在通过动态分配,广告和必要的迁移核心通信节点来支持在移动临时网络内运行的交互式应用程序进行兴趣管理支持。 DWCMP具有高度灵活的协议参数集,可以快速调整到虚拟应用程序要求和系统的物理移动性方面。我们提出了一个分析模型,允许调整高性能的协议,以及一系列广泛的性能评估研究。我们的结果表明,DWCMP可以在移动临时环境中支持许多类型的交互式应用程序的实时通信要求。

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