首页> 外文会议>American Society for Engineering Education Annual Conference and Exposition >Work In Progress: Adapting Inexpensive Game Technology to Teach Principles of Neural Interface Technology and Device Control
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Work In Progress: Adapting Inexpensive Game Technology to Teach Principles of Neural Interface Technology and Device Control

机译:正在进行中的工作:适应廉价的游戏技术,以教授神经界面技术和装置控制的原则

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An inexpensive commercially available game that detects the brain's beta wave activity to control game function was analyzed by biomedical engineering students to teach principles of electrical engineering, device control and neural interface technology. Students disassembled the game and identified major systems and components. They analyzed inputs and output signals to determine how the game could be used for device control. A low cost housing was designed and built for the game components with integrated front panel switches and connectors for signal inputs and outputs. Prototyping breadboards were integrated into the housing to allow flexibility to build various signal conditioning circuits. Students were able to use the device to mentally create musical notes of various pitches and design a frequency filter to create TTL signals for device control. The game served as a low-cost and fun teaching tool to facilitate student interest for learning about circuits and neural interface technology.
机译:检测大脑的β波活动,以控制游戏功能的廉价市售游戏是由生物医学工程的学生电气工程,设备控制和神经接口技术教原理分析。学生拆解游戏,并确定主要系统和部件。他们分析了输入和输出信号来确定游戏是如何被用于设备的控制。一个低成本的壳体的设计和建造用于与集成前面板开关和连接器,用于信号输入和输出的游戏组件。原型试验板被集成到壳体以允许灵活地建立各种信号调节电路。学生们可以使用该设备精神上创建不同音高的音符,设计频率滤波器用于设备控制创造TTL信号。本场比赛担任低成本和有趣的教学工具,以方便学习电路和神经接口技术,学生的学习兴趣。

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