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Network game progress control system, network game progress control method, network game progress control program, and recording medium storing network game progress control program

机译:网络游戏进度控制系统,网络游戏进度控制方法,网络游戏进度控制程序以及存储网络游戏进度控制程序的记录介质

摘要

The present invention provides a network game progress control system which is capable of causing a network game between users to progress smoothly without being subject to effects caused by a data transfer rate disparity and/or a difference in hardware capacity. The pitcher-side client computer 2a transmits ball-type information and course information to the batter-side client computer 2b, causes a pitching action of the pitcher character to be temporarily suspended, and, after receiving batting information transmitted from the batter-side client computer 2b, restarts the pitching action of the pitcher character, and causes a baseball game to progress in accordance with a batting action determined by the batting information.
机译:本发明提供了一种网络游戏进度控制系统,该系统能够使用户之间的网络游戏平稳地进行,而不会受到数据传输速率差异和/或硬件容量差异引起的影响。投手方客户端计算机 2 a 将击球信息和路线信息发送到击球方客户端计算机 2 b < / I>使投手角色的投球动作暂时中止,并且在接收到从击球员方客户端计算机 2 b 发送来的击球信息后,重新启动投手角色的投球动作,并根据击球信息确定的击球动作使棒球比赛进行。

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