Recent years have witnessed an accelerated growth in the advancement and diffusion of technology. For example, open source hardware (such as Raspberry Pi, Arduino, e-health sensors), open source software (for operating system, embedded computing, vision, graphics, animation, robotics), 3D printers, mobile communication and computing, the Maker movement, and online learning resources have democratized access to technology, unparalleled in human history. Moreover, cascading advances in machine learning, big data analytics, virtual and augmented reality, and robotics are poised to significantly and pervasively impact our society. In this backdrop, it is of paramount importance that all students receive high quality educational experiences in science, technology, engineering, and math (STEM) fields so that they become designers and creators of our technology-rich future instead of being mere consumers of technological products.
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