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Fundamentals of Class Design in C++, Java and C#

机译:C ++,Java和C#中的课堂设计基础

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The design of reusable software components is becoming more and more central with object-oriented languages. This class provides practical and easy-to remember guidelines on what member functions should be included in a class. The first part explains and clarifies the evolution and the pros/cons of the principles of data abstraction. It also presents classes as abstraction mechanisms. The second part provides tips about class design and a common vocabulary about methods for effective communication among embedded systems developers.
机译:可重复使用的软件组件的设计与面向对象语言变得越来越多。此类提供实用且易于记住在类中包含的成员函数的指南。第一部分解释并阐明了数据抽象原则的演变和利用/缺点。它还呈现类作为抽象机制。第二部分为嵌入式系统开发人员之间有关有效沟通方法的方法提供了关于类设计的提示和常见的词汇。

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