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Swarm Shopping - The Simulation of Herd Behavior

机译:群购物 - 畜群行为的模拟

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This paper asks a new question: how we can intervene in the collective shopping behavior of self-organized group of customers in the supermarket. And then how we can measure it's influence on overall shopping pattern. We try to answer the question by proposing a simulation model with the help of animats (artificial customers), whereby animats become aware of other animats' real-time shopping inventory and may hence be influenced by their purchases and the levels of purchases. This simulation sets to provide the answers of questions like the percentage of increase in sales given real-time purchase information to other customers, and a platform to generate herd behavior. This paper provides several dimensions to look for influencing customers via feedback, real-time marketing, target advertisement and on-demand promotions. Several other parameters have been discussed including the herd behavior, fake customers, privacy, and optimality of sales-price margin to name a few.
机译:本文问了一个新问题:我们如何干预超市中自组织客户集体的集体购物行为。然后我们如何衡量它对整体购物模式的影响。我们试图通过借助动画(人造客户)提出仿真模型来回答问题,从而让animats意识到其他动画的实时购物库存,因此可能受到购物和购买水平的影响。此模拟集提供了诸如销售增加百分比的问题的答案,使其对其他客户的实时购买信息以及生成畜群行为的平台。本文提供了几个维度,可以通过反馈,实时营销,目标广告和按需促销来寻找影响客户。已经讨论了其他几个参数,包括畜群行为,假客户,隐私和销售价格余量的最优性来命名几个。

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