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e-MulCS: multi-party conference system with virtual space and the intuitive input interface

机译:E-MULCS:具有虚拟空间的多方会议系统和直观输入接口

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Currently, multi-party video conference does not provide equivalent quality in comparison to face-to-face conference. One assumed reason is that participants cannot be aware of "who is focusing on whom". We introduce virtual space to a multi-party conference system, allocating avatars in a space. We also introduce intuitive input interface using motion processor in order to construct a multi-party conference system, which the user can use without being aware of it. A new displaying method is essential for this system, and we introduce a way by which a user can obtain the feedback of which user he/she is focusing on. We introduce e-MulCS as the system that fulfils these proposals. By comparing this system with the video conference system, the results show that our system supports the intuitive multi-party communication better.
机译:目前,与面对面会议相比,多方视频会议不提供等效质量。一个假设的原因是参与者不能意识到“谁关注谁”。我们向多方会议系统介绍虚拟空间,在空间中分配化身。我们还使用运动处理器引入直观的输入接口,以便构建一个多方会议系统,用户可以在不了解的情况下使用。一种新的显示方法对于该系统至关重要,我们介绍了一种方法,用户可以通过该方法来获得他/她专注的用户的反馈。我们将E-Mulcs介绍为履行这些提案的系统。通过将该系统与视频会议系统进行比较,结果表明,我们的系统支持直观的多方通信更好。

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