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e-MulCS: multi-party conference system with virtual space and the intuitive input interface

机译:e-MulCS:具有虚拟空间和直观输入界面的多方会议系统

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Currently, multi-party video conference does not provide equivalent quality in comparison to face-to-face conference. One assumed reason is that participants cannot be aware of "who is focusing on whom". We introduce virtual space to a multi-party conference system, allocating avatars in a space. We also introduce intuitive input interface using motion processor in order to construct a multi-party conference system, which the user can use without being aware of it. A new displaying method is essential for this system, and we introduce a way by which a user can obtain the feedback of which user he/she is focusing on. We introduce e-MulCS as the system that fulfils these proposals. By comparing this system with the video conference system, the results show that our system supports the intuitive multi-party communication better.
机译:当前,与面对面会议相比,多方视频会议无法提供同等的质量。一个可能的原因是,参与者无法意识到“谁关注谁”。我们将虚拟空间引入多方会议系统,并在空间中分配化身。我们还介绍了使用运动处理器的直观输入界面,以构建一个多方会议系统,用户可以在不知不觉中使用它。一种新的显示方法对于该系统至关重要,我们介绍一种方法,用户可以通过该方法获得他/她关注的用户的反馈。我们介绍e-MulCS作为实现这些建议的系统。通过将该系统与视频会议系统进行比较,结果表明我们的系统更好地支持了直观的多方通信。

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