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A modular reinforcement learning with adaptive module acquisition

机译:具有自适应模块采集的模块化钢筋学习

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This paper proposes a modular reinforcement learning with adaptive module acquisition, where a learning agent starts with states assigned to fundamental modules only and acquires new modules during the learning if necessary. This relaxes the difficulty of designing suitable module structure to accomplish the task in advance without a-priori knowledge of the problem. The criterion to introduce new states is derived from a fundamental characteristic of the reinforcement learning, i.e. state values gradually increase along the greedy policy after sufficient learning with a suitable state space. The proposed method is implemented on Q-learning. It is applied to so-called "pursuit problem" simulated in a computer where two learning agents are navigated to catch a randomly moving object and is also applied to a problem navigating single agent in a simple maze. As a result of computer simulations, the proposed method shows fairly good performance with the less number of states compared to conventional Q-learning and the modular Q-learning without capability of acquiring new modules.
机译:本文提出了一种具有自适应模块采集的模块化强化学习,其中一个学习代理以分配给基本模块的状态,并在必要时在学习期间获取新模块。这放松了设计合适的模块结构以提前完成任务的难度,而无需先验的问题。引入新州的标准来自加强学习的基本特征,即,在足够的学习与合适的状态空间充分学习后,状态值逐渐增加。该方法在Q学习中实施。它适用于在计算机中模拟的所谓的“追求问题”,其中导航两个学习代理以捕获随机移动的物体,并且还应用于在简单迷宫中导航单个代理的问题。由于计算机仿真,所提出的方法表现出与传统Q-Learning和模块化Q学习相比的少量状态的相当良好的性能,而没有获取新模块的能力。

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