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A Virtual Reality Patient and Environments for Image Guided Diagnosis

机译:虚拟现实患者和图像导向诊断的环境

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We describe a real-time virtual reality platform and a novel visualization technique designed to deliver constant rendering speed of highly detailed anatomical structures at interactive rates using portable, and low-cost computers. Our solution represents the torso section of the human body as a volumetric data set and employs label maps as the prime data format of storing anatomical structures. Multi-channel 3D textures are uploaded to the GPU and a simple pixel shader algorithm allows operators to select structures of interest in real-time. The visualization module described herein was successfully integrated into a virtual-reality 3D Anatomical Guidance System for Ultrasound Operators and its rendering performance tested on a "backpack" system.
机译:我们描述了一个实时虚拟现实平台和一种新颖的可视化技术,设计用于在使用便携式和低成本计算机以交互式速率提供高度详细的解剖结构的恒定渲染速度的恒定渲染速度。我们的解决方案表示人体的躯干部分作为体积数据集,采用标签映射作为存储解剖结构的主要数据格式。多通道3D纹理上载到GPU,简单的像素着色器算法允许操作员实时选择感兴趣的结构。这里描述的可视化模块被成功地集成到虚拟现实3D解剖指导系统中,用于超声波运算符及其在“背包”系统上测试的渲染性能。

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