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A Meta-Analysis of the Impact of the Inclusion and Realism of Human-Like Faces on User Experiences in Interfaces

机译:荟萃分析人类面对界面用户体验的纳入和现实主义的影响

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The use of embodied agents, defined as visual human-like representations accompanying a computer interface, is becoming prevalent in applications ranging from educational software to advertisements. In the current work, we assimilate previous empirical studies which compare interfaces with visually embodied agents to interfaces without agents, both using an informal, descriptive technique based on experimental results (46 studies) as well as a formal statistical meta-analysis (25 studies). Results revealed significantly larger effect sizes when analyzing subjective responses (i.e., questionnaire ratings, interviews) than when analyzing behavioral responses such as task performance and memory. Furthermore, the effects of adding an agent to an interface are larger than the effects of animating an agent to behave more realistically. However, the overall effect sizes were quite small (e.g., across studies, adding a face to an interface only explains approximately 2.5% of the variance in results). We discuss the implications for both designers building interfaces as well as social scientists designing experiments to evaluate those interfaces.
机译:使用所体现的代理被定义为伴随计算机界面的视觉人体形式,在从教育软件到广告的应用中普遍存在。在当前的工作中,我们吸收了以前的实证研究,这些研究比较了使用基于实验结果(46项研究)的非正式描述技术的无需代理的界面对界面的界面,以及正式的统计元分析(25项研究) 。结果显示在分析主观反应时效果大小明显较大,而不是分析任务绩效和内存等行为响应时的响应。此外,将代理添加到界面的效果大于动画代理更现实地行事的效果。然而,整体效果大小非常小(例如,跨研究,将面部添加到界面仅解释结果的约2.5%)。我们讨论了设计师建设界面以及社会科学家设计实验的影响,以评估这些接口。

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