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Force reflection-based virtual object exploration

机译:基于反射的虚拟对象探索

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This paper presents a virtual teleoperation system for use in a virtual object exploration experiment. The virtual teleoperation system is composed of a real master manipulator, graphic simulator, and virtual force sensor. The real master manipulator has 6+1 degree-of-freedom. The graphic simulator is utilized to represent the virtual slave manipulator and virtual work environment, and to provide visual information to the human operator. The virtual slave manipulator is manipulated following commands sent from the real master manipulator. A virtual force sensor is introduced to measure the contact force occurring between the virtual slave manipulator and the virtual work environment. Two virtual objects with two stiffness values, wall and hexahedron are used in the virtual object exploration experiment. Six work conditions are considered in the experiment. It is demonstrated that, from the experimental results, time delayed visual and force information may deteriorate teleoperation efficiency and stability. It is demonstrated that it is not easy to explore a discontinuous boundary, and that both real-time vision ad force information need to recognize a discontinuous boundary. It is also concluded that the virtual object's stiffness greatly affects teleoperation accuracy and stability.
机译:本文介绍了虚拟漫步系统,用于虚拟对象探索实验。虚拟遥操作系统由真正的主机械手,图形模拟器和虚拟力传感器组成。真正的主机械手具有6 + 1自由度。图形模拟器用于表示虚拟从机器人和虚拟工作环境,并向人类运营商提供视觉信息。虚拟从机器人被操纵从真正的主机械手发送的命令。引入虚拟力传感器以测量虚拟机操纵器和虚拟工作环境之间发生的接触力。具有两个刚度值,墙壁和六面体的两个虚拟对象用于虚拟对象探索实验。实验中考虑了六种工作条件。证明,从实验结果,时间延迟视觉和力信息可能会恶化洞穴效率和稳定性。结果表明,探索不连续的边界并不容易,并且实时视觉AD力信息都需要识别不连续的边界。还结论,虚拟物体的刚度极大地影响了漫步性精度和稳定性。

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