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A test bed for developing intelligent synthetic characters

机译:用于开发智能合成特性的试验台

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We are creating an environment in which to investigate the role of advanced Al in computer games. This environment is based on the Unreal Tournament (UT) game engine and the Soar Al engine. Unreal provides a 3D virtual environment, while Soar provides a flexible architecture for developing complex Al characters. This paper describes our progress to date, starting with our game, Haunt 2, which is designed so that complex Al characters will be critical to the success (or failure) of the game. We also describe the extensions we have made to UT to support Al characters with complex physiology so that the Al characters' behavior is driven by their interaction with their environment, their internal long-term goals, and any story-based goals. Finally, we describe the overall system design and interfaces between Soar and UT to support flexible development as well as efficient implementation.
机译:我们正在创建一个环境,用于调查高级AL在电脑游戏中的作用。该环境基于虚幻锦标赛(UT)游戏引擎和苏铝发动机。 Unreal提供3D虚拟环境,而SOAR为开发复杂的AL字符提供灵活的架构。本文介绍了我们迄今为止的进展,从我们的游戏开始,困扰2,它被设计为使得复杂的AL字符对游戏的成功(或失败)至关重要。我们还描述了我们对UT的扩展,以支持具有复杂生理学的AL角色,以便Al Characters的行为由他们与环境的互动,其内部长期目标以及任何基于故事的目标驱动。最后,我们描述了SOAR和UT之间的整体系统设计和界面,以支持灵活的开发以及高效实现。

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