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Joint Virtual Battlespace (JVB) - Representing Network Centric Warfare with New and Legacy Simulations

机译:联合虚拟战斗空间(JVB) - 代表网络中心的战争与新的和传统模拟

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Joint Virtual Battlespace (JVB) is a distributed simulation environment sponsored by the U.S. Army which is bringing legacy and developmental simulations together to represent future combat operations in support of SMART (Simulation & Modeling for Acquisition, Requirements and Training) analysis. Pivotal to the Army's emerging doctrine is the concept of Network Centric Warfare, but traditional simulations are often ill-equipped to model this concept. Legacy simulations are not able to represent the complex and rapidly reconfigurable network of information flow envisioned by developers of Army doctrine, nor are they able to address the conflicting requirements of high-fidelity communications and platform-level behavioral representation, and of theater-wide scope usually only available in aggregate-level simulations. JVB is attacking these problems by federating applicable legacy simulations in a distributed, service-oriented simulation environment, modifying their internal representations where possible, and bridging the remaining gaps in representation with a set of developmental models loosely called "The C3 Grid". Eagle and OTB form the core of JVB's legacy simulations. Extensive modifications have been made to enhance behavioral models of units and platforms. The Grid provides (along with many other functions), a dynamically reconfigurable, multidimensional grid of reporting, orders, and information flows. For example, fire missions (direct or indirect-fires) will not always come from the same command node. The C3 Grid provides the decision logic as well as the information topology for such orders. This paper discusses the approaches JVB is using to represent Network Centric Warfare using legacy and developmental simulations in a distributed, service-oriented environment. It addresses the problems of enhancing legacy models to represent network centric warfare, of linking entity-level and aggregate-level models, and of representing information flows in a high-fidelity, dynamically reconfigurable manner.
机译:联合虚拟BattleSpace(JVB)是由美国军队赞助的分布式模拟环境,该环境是将遗留和发育模拟的共同组成,以代表未来的战斗业务支持智能(模拟和建模用于采集,要求和培训)分析。队伍的新兴学说是网络中心战争的概念,但传统的模拟通常是薄弱的,以模仿这个概念。遗留模拟无法代表军队学说的开发人员设想的复杂和快速可重新配置的信息流网络,也不能够解决高保真通信和平台级行为表示的相互冲突,以及剧院范围通常仅在聚合级模拟中使用。 JVB通过联合在分布式服务的仿真环境中联合适用的遗留次数,在可能的情况下修改其内部表示,并通过松散地称为“C3网格”的一组发育模型来修改其内部表示,并弥合其剩余空隙。 Eagle和OTB形成了JVB遗留模拟的核心。已经进行了广泛的修改,增强了单位和平台的行为模型。网格提供(以及许多其他功能),动态可重新配置,报告,订单和信息流程的多维网格。例如,Fire任务(直接或间接火灾)并不总是来自相同的命令节点。 C3网格提供决策逻辑以及此类订单的信息拓扑。本文讨论了JVB的方法,在分布式服务的环境中使用遗留和发育模拟来表示网络中心战争。它解决了增强遗留模型来代表网络中心战争的问题,即链接实体级和聚合级模型,并且以高保真,动态可重新配置的方式表示信息流。

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