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Graphical modeling and animation of brittle fracture

机译:脆性骨折的图形建模与动画

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In this paper,we augment existing techniques for simulating flex-ible objects to include modles for crack initiation adn propagation in three-dimensional volumes.By analyzing the stress tensors computed over a fintie element model,the simulation determines where cracks should initiate and in what directions thaey should propagate.We demonstrate our results with animations of breakign bowls,cracking walls,and objects that frature when then collide.By varyign the shape of the objects,the material properties,and the initial ocnidtiosn of the simulatiosn,we cna create strikingly different effects ranging from a wall that shatters when it is hit by a wrecking ball to a bowl that breaks in two when it is dropped on edge.
机译:在本文中,我们增强了用于模拟Flex-IBLE对象的现有技术,包括用于在三维卷中的裂缝启动ADN传播的模块。通过分析在FIILIE元素模型上计算的应力张量,模拟确定裂缝应该启动和裂缝方向应该传播。我们用突破碗,开裂墙和物体的动画展示了我们的结果,当时碰撞的伤口。的样子,材料特性和Simulatiosn的最初ocnidtiosn的形状,我们CNA创造了惊人的不同的效果范围从墙壁上击中时,当它被破坏球击中到碗中时,当它在边缘掉下时会破坏两个。

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