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Success in Spades: Using AI Planning Techniques to Win the World Championship of Computer Bridge

机译:在黑桃中取得成功:利用AI规划技巧赢得世界锦标赛的世界锦标赛

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The latest world-championship competition for computer bridge programs was the Baron Barclay World Bridge Computer Challenge, hosted in July 1997 by the American Contract Bridge League. As reported in The New York Times and The Washington Post, the competition's winner was a new version of Great Game Products' Bridge Baron program. This version, Bridge Baron 8, has since gone on the market; and during the last three months of 1997 it was purchased by more than 1000 customers. The Bridge Baron's success also represents a significant success for research on AI planning systems, because Bridge Baron 8 uses Hierarchical Task-Network (HTN) planning techniques to plan its declarer play. This paper gives an overview of those techniques and how they are used.
机译:最新的电脑桥计划竞赛竞赛是Baron Barclay World Bridge计算机挑战,于1997年7月由美国合同桥联盟举办。据纽约时报和华盛顿邮报报道,比赛的胜利者是一款新版本的伟大游戏产品的桥梁Baron计划。这个版本,Bridge Baron 8,自从市场上涨以来;在1997年的最后三个月,它是超过1000名客户购买的。 Bridge Baron的成功也取得了对AI规划系统研究的重大成功,因为桥梁Baron 8使用分层任务网络(HTN)规划技巧来规划其声明播放。本文概述了这些技术以及它们的使用方式。

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