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A Categorization of Contextual Constraints

机译:语境限制的分类

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We present a categorization of contextual constraints, and discuss their uses in embodied agent architectures. "Context" has been described as a difficult term to define, because it's: (1) used across numerous disciplines in cognitive science and computer science; (2) relative to an agent, or device; and (3) relative to the cognitive process being examined and experimented upon. As such, context is a consequence of theories about cognitive processes, not something observed. It has a theoretical role, not one of a measurable unit. We will take context to be the structured set of variable, external constraints to some (natural or artificial) cognitive process that influences the behavior of that process in the agent(s) under consideration. By reviewing the cognitive science disciplines of linguistics, psychology, knowledge representation, and human-computer interaction, we've identified contextual factors that can serve several uses among embodied cognitive architectures, such as knowledge acquisition, knowledge partitioning, and context switching.
机译:我们提出了对上下文约束的分类,并讨论其在体现的代理架构中的用途。 “上下文”被描述为一个难以定义的难度,因为它是:(1)在认知科学和计算机科学中跨越众多学科; (2)相对于代理或设备; (3)相对于检查和实验的认知过程。因此,背景是关于认知过程的理论的结果,而不是观察到的东西。它具有理论上的作用,而不是可测量的单位之一。我们将采取上下文成为某些(自然或人工)认知过程的结构化变量集,对所考虑的代理商中该过程的行为影响。通过审查语言学,心理学,知识表示和人机互动的认知科学学科,我们已经确定了可以在体现认知架构中的多种用途的上下文因素,例如知识获取,知识分区和上下文切换。

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