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Volume rendering based interactive navigation within the human colon

机译:基于体积的人类结肠内的交互式导航

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We present an interactive navigation system for virtual colonoscopy, which is based solely on high performance volume rendering. Previous colonic navigation systems have employed either a surface rendering or a Z-buffer-assisted volume rendering method that depends on the surface rendering results. Our method is a fast direct volume rendering technique that exploits distance information stored in the potential field of the camera control model, and is parallelized on a multiprocessor. Experiments have been conducted on both a simulated pipe and patients' data sets acquired with a CT scanner.
机译:我们为虚拟结肠镜检查提供了一个交互式导航系统,该系统仅基于高性能卷材渲染。以前的Colonic导航系统使用了表面渲染或Z缓冲辅助卷渲染方法,其取决于表面渲染结果。我们的方法是一种快速直接的卷渲染技术,其利用存储在相机控制模型的潜在字段中的距离信息,并在多处理器上并行化。在用CT扫描仪获取的模拟管道和患者的数据集上进行了实验。

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