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An approach to LEM modeling: construction, collision detection and dynamic simulation

机译:LEM建模方法:施工,碰撞检测和动态仿真

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This paper presents an approach to apply the long element method (LEM), a new method for physically based simulation of deformable objects, to a general polygonal mesh. The LEM is suitable for real time simulation and virtual environment interaction. The approach implements a static solution for elastic global deformation of objects filled with fluids based on Pascal's Principle and the volume conservation. The volumes are discretised into long elements, defining meshes several order of magnitudes smaller than tetrahedral or cubic meshes. We show how these volumes are constructed when the method is applied to a general mesh. We also propose a method for collision detection when two such objects interact. Finally, we show how we can perform dynamic simulation when the physics of the objects are modeled using bulk variables: pressure, density, volume and stress. This approach is particularly interesting for real time simulation of soft tissue undergoing small deformations.
机译:本文提出了一种应用长元素方法(LEM)的方法,一种用于普通多边形网格的物理上基于可变形物体模拟的新方法。 LEM适用于实时仿真和虚拟环境交互。该方法实现了一种静态解决方案,用于基于Pascal原理和音量保护,用于填充有流体的物体的弹性全局变形的静态解决方案。将体积离散到长元件中,定义几个大于四面体或立方网格的数量级的网状物。我们展示了如何在将方法应用于一般网格时构建这些卷。当两个这样的物体相互作用时,我们还提出了一种碰撞检测方法。最后,我们展示了我们如何在使用批量变量建模物理的物理学时执行动态仿真:压力,密度,体积和应力。对于遭受小变形的软组织的实时模拟,这种方法特别有趣。

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