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VISUAL AND HAPTIC RENDERING OF TEMPORAL BONE SURGERY

机译:颞骨手术的视觉和触觉渲染

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Visual and haptic rendering of temporal bone drilling comprises the second stage of system design and is the focus of this paper. A geometric model has been produced for this purpose. The suitability of the Reachin Application Programming Interface (API) to facilitate simulator implementation is examined. Texture mapping is applied for visual rendering of drill bit and bone interactions. Force and torque feedback associated with bone dissection are introduced. The progress made is reported. The model will incorporate electrode array insertion as a final stage in design.
机译:颞骨钻孔的视觉和触觉渲染包括系统设计的第二阶段,是本文的重点。为此目的生产了几何模型。研究了REACHTIN应用程序编程接口(API)以促进模拟器实现的适用性。纹理映射应用于钻头和骨骼相互作用的视觉渲染。介绍了与骨解剖相关联的力和扭矩反馈。提出的进展报告。该模型将包含电极阵列插入作为设计的最终阶段。

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