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Ropossum: An Authoring Tool for Designing, Optimizing and Solving Cut the Rope Levels

机译:Ropossum:用于设计,优化和解决绳索水平的创作工具

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We present a demonstration of Ropossum, an authoring tool for the generation and testing of levels of the physics-based game, Cut the Rope. Ropossum integrates many features: (1) automatic design of complete solvable content, (2) incorporation of designer's input through the creation of complete or partial designs, (3) automatic check for playability and (4) optimization of a given design based on playability. The system includes a physics engine to simulate the game and an evolutionary framework to evolve content as well as an AI reasoning agent to check for playability. The system is optimised to allow on-line feedback and realtime interaction.
机译:我们展示了Ropossum的演示,这是一个创作和测试基于物理游戏水平的创作工具,切割绳子。 Ropossum集成了许多特点:(1)自动设计完全可溶性内容,(2)通过创建完整或部分设计的设计者的输入,(3)自动检查可播放性和(4)基于可播放性的给定设计的优化。该系统包括物理引擎,用于模拟游戏和进化框架,以发展内容以及AI推理代理检查可播放性。优化系统以允许在线反馈和实时交互。

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