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Towards the Modelling of Osseous Tissue

机译:朝向骨组织的建模

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摘要

The virtual representation of bone tissue is one of the pending challenges of infographics in the field of traumatology. This advance could mean a reduction in the time and effort that is currently used in the analysis of a bank of medical images, as it is done manually. Our proposal aims to lay the foundations of the elements that must be taken into account not only geometrically, but also from a medical point of view. In this article we focus on the segmentation of a bone model, establish the limits for its representation and introduce the main characteristics of the microstructures that form in the bone tissue.
机译:骨组织的虚拟表示是创伤学领域infographics的未决挑战之一。这一进步可能意味着在目前用于分析医学图像的空间中使用的时间和精力,因为它手动完成。我们的提案旨在奠定不仅仅是几何上所考虑的要素的基础,而且来自医学的观点。在本文中,我们专注于骨模型的分割,建立其表示的极限,并引入骨组织中形成的微观结构的主要特征。

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